Chris Burns | Manta ray
A fully rigged and animated Manta Ray 3D asset, featuring 15 locomotion animations, a Maya rig for custom animation, and hand-painted 2K PBR textures. Perfect for games, cinematics, and underwater scenes.
Manta ray 3D model, rigged sea creature, animated manta ray, underwater asset, 3D ocean animal, PBR textures, hand-painted 3D texture, FBX marine model, Maya rigged creature, game ready sea creature, aquatic animation asset, marine life 3D asset, 3D rigging portfolio
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Date
Category
3D Artwork, Animation
Tags
3D Modelling, 3D ocean animal, 3D rigging portfolio, animated manta ray, Animation, aquatic animation asset, FBX marine model, Game, Game Art, game ready sea creature, hand-painted 3D texture, Manta ray 3D model, marine life 3D asset, Maya rigged creature, PBR textures, rigged sea creature, Substance Painter, underwater asset, Zbrush

Manta Ray

 

Type: Personal Project
Role: 3D Artist / Animator
Tools: Maya, Hand-Painted Textures, PBR Workflow
Formats: FBX, .ma (Maya)

 

Manta Ray is a fully rigged and animated 3D asset designed for real-time applications, animation, or cinematic production. This high-quality sea creature model includes 15 custom locomotion animations and is packaged with a production-ready Maya animation rig, allowing for the creation of additional unique animations.

 

The asset features digitally hand-painted 2K PBR textures, including diffuse, normal, and specular maps, carefully crafted to capture the natural beauty and movement of a manta ray. All materials and mesh topology are optimised for game engines and VFX pipelines, making it easy to drop into underwater scenes, educational simulations, or ocean-themed games.

 

The rig supports full articulation of the body, fins, eyes, and mouth, giving creators detailed control over animation. Available in both FBX and Maya formats, the model ensures wide compatibility across most 3D platforms.

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