Chris Burns | Skin Cells
Chris Burns is an experienced Animator and 3D Generalist with a versatile background in AAA games, indie development, AR/VR, and educational media. From co-founding indie studio Three Phase Interactive to developing family-focused mobile and AR experiences at Twobulls, Chris blends technical expertise and artistic skill to deliver creative, high-quality work across platforms.
Chris Burns, 3D Generalist, Animator, Unity Developer, Unreal Engine Artist, Game Developer Australia, AR Developer, VR Artist, Educational Games, Indie Game Developer, Stunt Star, Defect SDK, Sesame Street Yourself, Twobulls, Twomoos, Cocos Creator, 3Ds Max, Maya, Revit, Lumion, Digital Art, 3D Modelling, 2D Animation, Bluetongue Entertainment, Weyo
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3D Artwork

Skin Cells

Modelling, Texturing, Riggin and Animation from a Medical presentation project

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