Chris Burns | Car Character
Chris Burns is an experienced Animator and 3D Generalist with a versatile background in AAA games, indie development, AR/VR, and educational media. From co-founding indie studio Three Phase Interactive to developing family-focused mobile and AR experiences at Twobulls, Chris blends technical expertise and artistic skill to deliver creative, high-quality work across platforms.
Chris Burns, 3D Generalist, Animator, Unity Developer, Unreal Engine Artist, Game Developer Australia, AR Developer, VR Artist, Educational Games, Indie Game Developer, Stunt Star, Defect SDK, Sesame Street Yourself, Twobulls, Twomoos, Cocos Creator, 3Ds Max, Maya, Revit, Lumion, Digital Art, 3D Modelling, 2D Animation, Bluetongue Entertainment, Weyo
488
bp-nouveau,wp-singular,portfolio_page-template-default,single,single-portfolio_page,postid-488,wp-theme-bridge,qode-listing-1.0.1,qode-social-login-1.0,qode-news-1.0,qode-quick-links-1.0,qode-restaurant-1.0,,qode-title-hidden,qode_grid_1300,qode-content-sidebar-responsive,qode-theme-ver-12.1,qode-theme-bridge,bridge,wpb-js-composer js-comp-ver-5.4.2,vc_responsive,elementor-default,elementor-kit-805
Category
3D Artwork
Car Character
My fully functioning Car character created in Maya. This model features full Interior, Engine and undercarriage, fully functioning doors, boot and bonnet as well as deformable wheels and body to allow him to bend and twist in a toony style. Plus he has a fully functioning animatible face rig
No Comments