Chris Burns | Portfolio Tags stylized wrestling game
Chris Burns is an experienced Animator and 3D Generalist with a versatile background in AAA games, indie development, AR/VR, and educational media. From co-founding indie studio Three Phase Interactive to developing family-focused mobile and AR experiences at Twobulls, Chris blends technical expertise and artistic skill to deliver creative, high-quality work across platforms.
Chris Burns, 3D Generalist, Animator, Unity Developer, Unreal Engine Artist, Game Developer Australia, AR Developer, VR Artist, Educational Games, Indie Game Developer, Stunt Star, Defect SDK, Sesame Street Yourself, Twobulls, Twomoos, Cocos Creator, 3Ds Max, Maya, Revit, Lumion, Digital Art, 3D Modelling, 2D Animation, Bluetongue Entertainment, Weyo
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Brawl (Unreleased)Studio: Blue Tongue Entertainment (THQ)Platform: PlayStation 3, Xbox 360 (Unreleased)Role: Animator & RiggerTools: Maya, custom animation tools, proprietary engineBrawl was an ambitious, next-gen 3D arena brawler developed for the PlayStation 3 and Xbox 360. Building on the technical foundation and gameplay lessons from Marvel...