Chris Burns | Portfolio Tags PBR textures
Chris Burns is an experienced Animator and 3D Generalist with a versatile background in AAA games, indie development, AR/VR, and educational media. From co-founding indie studio Three Phase Interactive to developing family-focused mobile and AR experiences at Twobulls, Chris blends technical expertise and artistic skill to deliver creative, high-quality work across platforms.
Chris Burns, 3D Generalist, Animator, Unity Developer, Unreal Engine Artist, Game Developer Australia, AR Developer, VR Artist, Educational Games, Indie Game Developer, Stunt Star, Defect SDK, Sesame Street Yourself, Twobulls, Twomoos, Cocos Creator, 3Ds Max, Maya, Revit, Lumion, Digital Art, 3D Modelling, 2D Animation, Bluetongue Entertainment, Weyo
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by Chris
Manta Ray Type: Personal ProjectRole: 3D Artist / AnimatorTools: Maya, Hand-Painted Textures, PBR WorkflowFormats: FBX, .ma (Maya) Manta Ray is a fully rigged and animated 3D asset designed for real-time applications, animation, or cinematic production. This high-quality sea creature model includes 15 custom locomotion animations and is...