Narrator Event System Client: Personal Project (Unity Asset Store)Role: Unity Tool Developer / UI/UX Design / Audio System DesignTools: Unity, C#, Audio Authoring The Narrator Event System is a lightweight, highly flexible tool designed to bring immersive audio and dialogue interactions into your Unity projects. With an...

Client: Personal Project (Unity Asset Store)Role: Procedural Modelling / Asset Creation / Houdini → Unity PipelineTools: Houdini, Unity, Substance Painter Ammo Crates is a collection of Military Ammo crates/boxes. Built in Houdini, the crates are the product of a procedurally generated workflow, giving near-infinite combinations of...

M249 Machine Gun A highpoly to lowpoly normal map model of an M249 Machine Gun. Made in Blender and Substance Painter.   [sketchfab id="1d56f7f73138477abc610c0e11b821cf" start="1" spin="1" controls="0"]      ...