Chris Burns | Portfolio Tags Maya
Chris Burns is an experienced Animator and 3D Generalist with a versatile background in AAA games, indie development, AR/VR, and educational media. From co-founding indie studio Three Phase Interactive to developing family-focused mobile and AR experiences at Twobulls, Chris blends technical expertise and artistic skill to deliver creative, high-quality work across platforms.
Chris Burns, 3D Generalist, Animator, Unity Developer, Unreal Engine Artist, Game Developer Australia, AR Developer, VR Artist, Educational Games, Indie Game Developer, Stunt Star, Defect SDK, Sesame Street Yourself, Twobulls, Twomoos, Cocos Creator, 3Ds Max, Maya, Revit, Lumion, Digital Art, 3D Modelling, 2D Animation, Bluetongue Entertainment, Weyo
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Posted at 12:01h
in
by Chris
A fully Rigged and animated Mechanical Spider...
Posted at 21:54h
in
by Chris
1858 Remington Revolver
Modelled in Maya and textured in Substance Painter, here is a Remington revolver. When I was searching for pistol reference images, this one really stood out to me with its various metals and unique design.
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Posted at 17:21h
in
by Chris
TV Robot
Personal Project | Modelled in Maya 2018 | Textured with Quixel Suite
TV Robot is a stylised 3D character design project that blends retro electronics with robotic personality. This fun, character-focused model features an expressive vintage television screen as its head, skinny limbs, and a...
Posted at 03:41h
in
by Chris
Watch
A 3D Model of a RipCurl watch. NURBS based, and modelled and Rigged in Maya...