Chris Burns | Portfolio Tags Maya
Chris Burns is an experienced Animator and 3D Generalist with a versatile background in AAA games, indie development, AR/VR, and educational media. From co-founding indie studio Three Phase Interactive to developing family-focused mobile and AR experiences at Twobulls, Chris blends technical expertise and artistic skill to deliver creative, high-quality work across platforms.
Chris Burns, 3D Generalist, Animator, Unity Developer, Unreal Engine Artist, Game Developer Australia, AR Developer, VR Artist, Educational Games, Indie Game Developer, Stunt Star, Defect SDK, Sesame Street Yourself, Twobulls, Twomoos, Cocos Creator, 3Ds Max, Maya, Revit, Lumion, Digital Art, 3D Modelling, 2D Animation, Bluetongue Entertainment, Weyo
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Llama Academy – Character Competition Winner Client: Llama Academy (YouTube Channel)Role: Character Modelling / Rigging / AnimationTools: Zbrush, Maya, Unity I was selected as the winner of a character competition hosted by the Llama Academy YouTube channel, a popular destination for Unity tutorials and development tips. The...

OVO Planet Engineer Type: PrototypeRole: 3D Artist / Animator / DeveloperEngine: Unity Tools: ZBrush, Maya, Substance Painter OVO: Planet Engineer is a prototype for a 3D exploration and learning game where players control OVO, a curious alien owl sent to polluted planets to clean up trash and rescue...

Client: TPT / PBS KidsRole: 3D Artist – Environment & Asset ModelingPlatform: Augmented Reality (Tablet & Mobile)Tools: Unity, Vuforia Image Recognition, Maya TPT Citytown pARade is a physical-meets-digital augmented reality experience developed to extend the world of the PBS Kids show Hero Elementary. In this interactive...

Ultimate Low-Poly Helicopter Pack Client: Personal Project (Unity Asset Store)Role: 3D Modelling / Texturing / Unity Asset AuthoringTools: Zbrush, Maya, Unity The Ultimate Low-Poly Helicopter Pack is a stylised 3D asset pack created for the Unity Asset Store. Designed with performance and versatility in mind, this pack...

Type: Personal ProjectRole: 3D Artist / Rigger / AnimatorTools: ZBrush, Substance Painter, MayaFormats: FBX, .ma (Maya) This is a stylized 3D interpretation of the Vought F4U Corsair, a historic American fighter aircraft that served during World War II and the Korean War. Known for its distinctive...

Client: Sesame WorkshopStudio: Two Bulls / WeyoRole: 3D Artist – Character Masks & AccessoriesPlatform: iOS (Face AR on iPhone 11 and newer)Tools:  ARKit, Custom Face Tracking Sesame Street Yourself is a playful and educational augmented reality mobile app that lets kids (and adults) become their favourite...

Cookie Monster AR Platform: Mobile (AR)Client: WEYO / Sesame WorkshopEngine: Unity (AR Foundation)App: Sesame Street Yourself Cookie Monster AR is a playful and interactive augmented reality (AR) mini-game featured inside the Sesame Street Yourself mobile app, developed by WEYO in partnership with Sesame Workshop. Designed for young...

Wagon Scene Here is my scene from the 6-week short course ‘Intro to Production Modeling’ with Juan Pablo Chen. We chose one scene from a collection of stylised concept artworks and worked on modelling, texturing, and rendering it over the length of the course. I’d highly...

4WDmini I've always been a fan on mini four-wheel drives, like the Suzuki Jimny and Daihatsu Rocky. I decided to create my own in a slightly toony style, completely in ZBrush. Check out my Artstation page for a breakdown of the build process! [sketchfab id="df085aae8098498c9015781fc97f9383" start="1" spin="1"...